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Austrian designer acclaimed for deep, strategic eurogames. Known for innovative mechanisms and thematic integration. His games often feature economic and adventure themes.
Top Games: Great Western Trail; Mombasa
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Tend is a thoughtful, medium‑heavy flip & write that emphasizes chaining and resource sequencing. I enjoyed the puzzle-like planning and the satisfying combo turns, and the rules and iconography are crystal-clear. New players should expect a learning curve—I missed several bonus steps during my first play and the session ran long with teaching—but replayability is high as you internalize card synergies. Recommended for players who like deep planning and engine-style flip & writes.
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Posted: 2026-01-30
By: Vincent
Nidavellir is a compact auction game with crisp icons, solid components, and a clever zero token twist that forces recurring tempo decisions. I appreciated the quick setup (5–10 minutes), short play window (~45–60 minutes including explanation), and low downtime. However, the dwarven theme rarely impacts choices and card draws introduce a noticeable luck element, so I’d recommend it for casual groups who like light auctions, not for players seeking deep, strategic tableau play.
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Posted: 2025-08-25
By: Vincent
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Posted: 2025-08-21
By: Vincent
Sunday Manager is a light-weight football management game with a satisfying auction and drafting core. It shines in short sessions with minimal downtime and rewards repeat plays as you learn the icon language. Strengths: quick setup, engaging bidding tension, and clear iconography once learned. Weaknesses: slow card cycling in small games and an thin theme that won’t satisfy players seeking deep simulation. A solid one-off that’s fun to try again, but not a must-have.
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Charming bag-building game about brewing potions with perfect risk/reward balance
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